The colour palette is beautifully vivid, with every floor background having a completely different aesthetic but still bursting with colour and detail, without detracting from the action in the foreground. The character graphics are almost a cutesy, chibi style that really enhance the size and threat of the various bosses. The simple style of Towertale really works in its favor. There is also a variety of modes to play, but I’d recommend playing the story before you even think about touching them – it’s so rewarding to be fed snippets of the story after you’ve beaten each boss! Silky Smooth and Gloriously Arcade-y My partner had to take over that particular fight with all of the other characters because even though I knew what it was about to throw at me, I just wasn’t quick enough to get out of the way. You really have to think on your toes! There was one level in particular, against a giant golem, that I could only beat using Faindrel. The bosses themselves were wonderfully diverse from the pretty predictable Minotaur to the utterly bonkers Lightning Samurai, and even the completely confusing Goblin, every floor required a different strategy for each character. I would have liked to be able to swap the controls around a bit, but they are relatively easy to get used to, aided by a useful intro to each character before you start their story run. I definitely preferred playing on my Pro controller, as one of the attack buttons is the left shoulder which gets a little fiddly if you play handheld and in a case. The controls themselves are very simple, but your attack methods vary between characters. For each character you’ll face the same series of bosses, but each character has a completely different play style – Lionel is a warrior, Faindrel is an archer, Lord Snicklefritz is a mage and “Dark Echo” is a rogue. It’s a very simple concept, but the use of the different characters really spices the game up. Towertale is a 2D action game designed around boss-rushing – you don’t face any lackeys on a floor, only the boss. I can’t go into much detail about the story without spoiling things, but I have to say it was brilliantly thought out, cohesive, and incredibly interesting, to the point that I caught my partner lingering in the room so he could learn more. There’s the Blue Lion Lionel, the Crimson Archer Faindrel, the Green Mage Lord Snicklefritz, and the mysterious “Dark Echo.” The story intertwines between the four, and there’s even a separate story for co-op mode! Towertale joins four very different characters, with four very different motivations, as they each tackle the legendary Tower in the hopes of earning a wish. Voice and the true nature of Misfortune's situation before the end of the game.“The Tower.” A relatively unremarkable name for an incredibly unique structure around which a certain legend has spawned if you can reach the top, you will be granted the ultimate wish – the ability to change your fate. These were left by Benjamin the fox and can help give players a clue about the identity of Mr. Though it does not necessarily affect the ending, players should also be sure to grab all the crudely made voodoo dolls hidden on the different stages of the game.
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